Smil-E-Mart
Narrative and Immersive robot cashier simulator where the player is tasked with profiling customers based on their purchases and run day to day cashier operations
Game Design | 3D  Technical Art | Sound Design
The Whole Ocean
Bullet hell top down shooter made during the Brackey's Game Jam 2024.2. Explore the depths of the ocean with an ever changing environment and unique difficulty mechanics.
Currently Only a Demo Available
Game Design | Programming | Sound Design
Spelunky: The Board Game Prototype
Prototype board game designed for the class GSND 5110 by breaking down the key aesthetics of Spelunky and emulating that in a physical prototype.
Game Design | System Design
Foresight
A game designed around predicting your opponents next move. An asymmetrical 1v1 competitive game where the game gets harder the more you win.
Game Design | Programming | Sound Design | System Design
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